Windows Audio Driver Engineer

We are looking for a Windows audio driver engineer to join the Audioscenic team.

Job Description

The candidate will be responsible for implementing real-time audio algorithms on Windows OS and Linux embedded systems. The candidate should be able to demonstrate experience in implementing real-time audio algorithms using the Windows Driver Model (WDM) and the Audio Processing Object (APO) architecture.

The candidate should have Experience maintaining to high quality standards a large code base within a multi-disciplinary team. The application of automated unit and integration testing is expected.

The role is within a small team on a VC backed young start up, offering the benefits of a friendly working environment and a wide range of day-to-day tasks with opportunities for training, career progression and international travel.

Education

Degree and or further Degree qualifications in Electronics, Computer Science or Physics

Experience and Interests

  • Previous industrial experience with an audio or similar background
  • Windows Driver Model and Windows Audio Processing Objects
  • Linux real-time audio (ALSA)
  • Android real-time audio
  • Proven programming skills in C, C++ and Python
  • Strong signal processing background
  • Experience implementing audio algorithms
  • Ability to prototype algorithms using Python
  • Beneficial interests might include music, consumer audio or critical listening
  • Practical electronics experience desirable

Location

Audioscenic Limited, Southampton, Hampshire, UK

Apply

To apply please email your CV to careers@audioscenic.com